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G
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H
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I
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K
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L
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M
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N
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O
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P
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R
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S
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T
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U
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W
_
__abs__() (Vector method)
__add__() (Color method)
(Vector method)
__div__() (Color method)
(Vector method)
__eq__() (Color method)
(Vector method)
__getitem__() (CameraAxes method)
(ChannelList method)
(Color method)
(FrozenVectorView method)
(GlobalLightList method)
(KDLeaf method)
(Matrix method)
(MatrixProxy method)
(PointLightList method)
(TriangleBatch method)
(TriangleBatchPointData method)
(TrianglePointData method)
(Vector method)
(VectorBatch method)
__len__() (CameraAxes method)
(ChannelList method)
(Color method)
(FrozenVectorView method)
(GlobalLightList method)
(KDLeaf method)
(Matrix method)
(MatrixProxy method)
(PointLightList method)
(TriangleBatch method)
(TriangleBatchPointData method)
(TrianglePointData method)
(Vector method)
(VectorBatch method)
__mul__() (Color method)
(Matrix method)
(Vector method)
__ne__() (Color method)
(Vector method)
__neg__() (Color method)
(Vector method)
__repr__() (Color method)
(Vector method)
__rmul__() (Color method)
(Vector method)
__setitem__() (CameraAxes method)
(GlobalLightList method)
(PointLightList method)
__str__() (Vector method)
__sub__() (Color method)
(Vector method)
A
AABB (class in ntracer.tracern)
abort_render() (CallbackRenderer method)
absolute() (Vector method)
add_light() (CompositeScene method)
ambient_color (CompositeScene attribute)
append() (GlobalLightList method)
(PointLightList method)
apply() (Color method)
(Vector method)
axes (Camera attribute)
axis (KDBranch attribute)
axis() (Vector static method)
B
b (Color attribute)
batch_index (RayIntersection attribute)
BATCH_SIZE (in module ntracer.tracern)
begin_render() (CallbackRenderer method)
(PygameRenderer method)
bg1 (CompositeScene attribute)
bg2 (CompositeScene attribute)
bg3 (CompositeScene attribute)
bg_gradient_axis (CompositeScene attribute)
bit_size (Channel attribute)
BlockingRenderer (class in ntracer.render)
boundary (CompositeScene attribute)
(PrimitivePrototype attribute)
BoxScene (class in ntracer.tracern)
build_composite_scene() (in module ntracer.tracern)
build_kdtree() (in module ntracer.tracern)
bytes_per_pixel (ImageFormat attribute)
C
calculate_color() (Scene method)
CallbackRenderer (class in ntracer.render)
Camera (class in ntracer.tracern)
camera_light (CompositeScene attribute)
CameraAxes (class in ntracer.tracern)
Channel (class in ntracer.render)
ChannelList (class in ntracer.render)
channels (ImageFormat attribute)
channels_from_surface() (in module ntracer.pygame_render)
Color (class in ntracer.render)
color (GlobalLight attribute)
(Material attribute)
(PointLight attribute)
CompositeScene (class in ntracer.tracern)
cross() (in module ntracer.tracern)
CUBE (in module ntracer.wrapper)
D
d (Triangle attribute)
determinant() (Matrix method)
dimension (AABB attribute)
(BoxScene attribute)
(Camera attribute)
(CompositeScene attribute)
(GlobalLight attribute)
(KDBranch attribute)
(KDLeaf attribute)
(Matrix attribute)
(PointLight attribute)
(Solid attribute)
(SolidPrototype attribute)
(Triangle attribute)
(TriangleBatchPrototype attribute)
(TrianglePrototype attribute)
(Vector attribute)
direction (GlobalLight attribute)
dist (RayIntersection attribute)
dot() (in module ntracer.tracern)
E
edge_normal (TriangleBatchPointDatum attribute)
(TrianglePointDatum attribute)
edge_normals (Triangle attribute)
end (AABB attribute)
extend() (GlobalLightList method)
(PointLightList method)
F
f_b (Channel attribute)
f_c (Channel attribute)
f_g (Channel attribute)
f_r (Channel attribute)
face_normal (Triangle attribute)
(TriangleBatchPrototype attribute)
(TrianglePrototype attribute)
FileFormatError
fov (BoxScene attribute)
(CompositeScene attribute)
from_points() (Triangle static method)
FrozenVectorView (class in ntracer.tracern)
G
g (Color attribute)
get_camera() (BoxScene method)
(CompositeScene method)
get_optimized_tracern() (in module ntracer.render)
global_lights (CompositeScene attribute)
GlobalLight (class in ntracer.tracern)
GlobalLightList (class in ntracer.tracern)
H
height (ImageFormat attribute)
I
identity() (Matrix static method)
ImageFormat (class in ntracer.render)
intersects() (AABB method)
(KDNode method)
(Primitive method)
(PrimitiveBatch method)
intersects_flat() (AABB method)
inv_orientation (Solid attribute)
(SolidPrototype attribute)
inverse() (Matrix method)
K
KDBranch (class in ntracer.tracern)
KDLeaf (class in ntracer.tracern)
KDNode (class in ntracer.tracern)
L
left (KDBranch attribute)
left() (AABB method)
load_obj() (in module ntracer.wavefront_obj)
locked (BoxScene attribute)
(CompositeScene attribute)
LockedError (class in ntracer.render)
M
Material (class in ntracer.render)
material (Primitive attribute)
(PrimitiveBatch attribute)
(SolidPrototype attribute)
Matrix (class in ntracer.tracern)
MatrixProxy (class in ntracer.tracern)
max_reflect_depth (CompositeScene attribute)
N
normal (RayIntersection attribute)
normalize() (Camera method)
NTracer (class in ntracer.wrapper)
ntracer.__init__ (module)
ntracer.pygame_render (module)
ntracer.render (module)
ntracer.tracern (module)
ntracer.wavefront_obj (module)
ntracer.wrapper (module)
O
occludes() (KDNode method)
ON_COMPLETE (PygameRenderer attribute)
opacity (Material attribute)
orientation (Solid attribute)
(SolidPrototype attribute)
origin (Camera attribute)
(RayIntersection attribute)
P
p1 (Triangle attribute)
pitch (ImageFormat attribute)
point (TriangleBatchPointDatum attribute)
(TrianglePointDatum attribute)
point_data (TriangleBatchPrototype attribute)
(TrianglePrototype attribute)
point_lights (CompositeScene attribute)
PointLight (class in ntracer.tracern)
PointLightList (class in ntracer.tracern)
position (PointLight attribute)
(Solid attribute)
(SolidPrototype attribute)
Primitive (class in ntracer.tracern)
primitive (PrimitivePrototype attribute)
(RayIntersection attribute)
PrimitiveBatch (class in ntracer.tracern)
PrimitivePrototype (class in ntracer.tracern)
PygameRenderer (class in ntracer.pygame_render)
R
r (Color attribute)
RayIntersection (class in ntracer.tracern)
reflection() (Matrix static method)
reflectivity (Material attribute)
render() (BlockingRenderer method)
reversed (ImageFormat attribute)
right (KDBranch attribute)
right() (AABB method)
root (CompositeScene attribute)
rotation() (Matrix static method)
S
scale() (Matrix static method)
Scene (class in ntracer.render)
screen_coord_to_ray() (in module ntracer.tracern)
set_ambient_color() (CompositeScene method)
set_background() (CompositeScene method)
set_c() (Vector method)
set_camera() (BoxScene method)
(CompositeScene method)
set_camera_light() (CompositeScene method)
set_channels() (ImageFormat method)
set_fov() (BoxScene method)
(CompositeScene method)
set_max_reflect_depth() (CompositeScene method)
set_shadows() (CompositeScene method)
shadows (CompositeScene attribute)
signal_abort() (BlockingRenderer method)
Solid (class in ntracer.tracern)
SolidPrototype (class in ntracer.tracern)
specular (Material attribute)
specular_exp (Material attribute)
specular_intensity (Material attribute)
SPHERE (in module ntracer.wrapper)
split (KDBranch attribute)
square() (Vector method)
start (AABB attribute)
T
tfloat (Channel attribute)
to_points() (Triangle method)
transform() (Camera method)
translate() (Camera method)
transpose() (Matrix method)
Triangle (class in ntracer.tracern)
TriangleBatch (class in ntracer.tracern)
TriangleBatchPointData (class in ntracer.tracern)
TriangleBatchPointDatum (class in ntracer.tracern)
TriangleBatchPrototype (class in ntracer.tracern)
TrianglePointData (class in ntracer.tracern)
TrianglePointDatum (class in ntracer.tracern)
TrianglePrototype (class in ntracer.tracern)
type (Solid attribute)
(SolidPrototype attribute)
U
unit() (Vector method)
V
values (Matrix attribute)
Vector (class in ntracer.tracern)
VectorBatch (class in ntracer.tracern)
W
width (ImageFormat attribute)
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